![]() Other feats prided by the Crytek developers was the game being created with over 1 million lines of code, utilization of over 1 GB of texture data, and up to 85,000 active shaders. It was amongst the first games to ever utilize Microsoft's DirectX 10 API framework, which is available on Microsoft Windows Vista or later. ![]() ![]() Crysis was released on November 13th, 2007 by Crytek and Electronic Arts, and was developed on the (then) latest version of the CryEngine, which also powered Crytek's first title, FarCry. ![]()
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